LOUDROLL

Open source ยท players join free

Make a game. Ruin it with friends.

A shelf of pixel games your friends join from one link. Pick one, or describe your own.

Friends need no install and no account. They open the link and pick a hero.

Scripted demo on the real renderer. Try the player.

The shelf

Loud ones for friends. A quiet one for bed. A blank one for your idea.

Make your own

Describe it in a sentence. Claude asks a few questions and does the paperwork.

Tell Claude the game you want, in your own words. A heist on a sleeper train. A bake-off judged by a dragon. Your cat, as a detective.

Claude asks a few quick picks, one at a time. Then it builds the game, and you send friends the link.

Do the same for your character. "Tall, nervous, one boot." The pixel world draws exactly that. Try the character builder.

It runs in Claude Code today: type /loudroll-build.

Rather run the table yourself? Use the GM console, or change any shelf game in the advanced editor.

Pick a game. Send a link. Blame the dice.

From one link to the first bad decision.

  1. Pick or make a game

    Take one off the shelf or describe your own. The host runs the Game Master in Claude Code.

  2. Send one link

    Friends open it on a phone or laptop. No install, no account. You approve who sits down.

  3. Play in rounds

    Everyone says what they do at once. The relay rolls the dice. The pixel world acts it out, consequences included.

Made for game night

Simple pricing

Players never pay. Hosts get their first 3 games free, then a Table Pass. No ads, ever.

Players

Free

for everyone you invite

  • Join any table from a link
  • Pick a name and a hero
  • Play on any device with a browser
  • No account, no install, no ads
Join a game
For hosts

Table Pass

$5 / month

or $40 / year (about a third off)

Your first 3 hosted games are free. Every feature, no card.

  • Host tables of up to 8 players
  • Campaigns kept forever
  • Spectator links and session recaps
  • Host from Claude Code. Hosting from the Claude app is coming.

Opening soon. Your first 3 games don't need it.

Guild

Soon

for clubs, streamers and schools

  • Several tables at once
  • More seats for clubs, streamers and schools
  • Shared campaign worlds

Not available yet

Full pricing details

Open source. Your Claude.

The host runs the Game Master in Claude Code, on their own Claude plan. Hosting from the Claude app is coming. Nobody brings an API key. Loudroll never holds an AI key or resells AI.

Loudroll is MIT-licensed. Run the relay and this site yourself, every feature on.

Questions

What games can I play?

Adventure, Lamplight (a quiet bedtime story), Cozy village, Haunted house, a murder mystery and Tuckaway (a cozy island). Or describe your own and play that.

Who is the Game Master?

An AI. The host runs it in Claude Code, on their own Claude plan (hosting from the Claude app is coming). It can make mistakes. The host can steer it back onto the road.

Do my friends need an account or an AI?

No. They open a link, pick a hero and start causing problems. Only the host needs Claude.

Can the AI cheat on dice?

No. Our relay rolls every die. Nobody can fudge a result, including us.

What does it cost?

Players never pay. Hosts get 3 games free, no card. After that, a Table Pass is $5 a month or $40 a year. Payments open soon. No ads.

Do I need an API key? Do you resell AI?

No and no. The Game Master runs on the host's own Claude plan. Loudroll never holds an AI key or sees your AI login.

Can I play alone?

Yes. Solo play works in the Claude Code mod today. Lamplight is the quiet way to do it.

Can I make my own game?

Yes. In Claude Code, type /loudroll-build and describe your story. Claude asks a few picks, then builds it.

Can I be in the game?

Describe your character in your own words, and the pixel world draws them. "One boot" is a valid description.

Is it open source?

Yes. MIT-licensed. You can run the whole thing yourself, every feature on.

Somebody has to roll first.

Not hosting yet? Get one email when the Table Pass opens. That's the whole newsletter.

One email when it is ready. No spam, and you can leave any time.